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Dragons are among the most powerful and majestic creatures in the world, infused with supernatural energies that grant them fearsome abilities. You can harvest that power and graft it onto your own flesh, replacing your body piece by piece with draconic tissue. Whether you are an abhorrent chimera, butchering your fallen foes for scraps of power, or someone who simply seeks to become a dragon one step at a time, the rewards speak for themselves.
Prerequisites Graft Technician skill feat; you have access to living tissue from a dragon
You have begun the forbidden art of making a dragon's flesh your own. Choose an 8th-level dragon grafter archetype feat. You gain this feat, ignoring its level prerequisite. You must still meet the feat's other prerequisites.
Many dragon grafter archetype feats require living tissue from a dragon (typically freshly sourced or stored using specialized storage conditions, as usual for grafts) and rely on the type of dragon from which the tissue was sourced, referred to as the grafted dragon, to determine their benefits. Examples are shown on the Draconic Benefactors table (Draconic Codex 207). Such feats are grafts, but they feed on the dragon's inherent magic as well as yours, gaining the tradition trait of the grafted dragon, letting you use them without reducing the number of items you can invest each day by 1, and causing any host body but yours to reject them.
You can have different grafted dragons for different dragon grafter archetype feats.
Prerequisites Dragon Grafter Dedication; master in Intimidation
The parts you stole and desecrated make you a menace and an affront to dragons. In situations where your grafts are plainly visible to the target, you gain a +2 circumstance bonus to your Intimidation checks and you ignore the penalty for not sharing a language, and you also take a -2 circumstance penalty to skill checks to Make an Impression or Request to dragons and creatures with strong draconic ties.
Prerequisites Dragon Grafter Dedication; living tissue from a dragon
You replace your marrow. You gain resistance to your grafted dragon's damage type equal to half your level, and you also gain a +1 circumstance bonus to saving throws against sleep and paralysis effects. If the grafted dragon is associated with bludgeoning, piercing, or slashing damage, instead of gaining resistance to that type you can choose acid, cold, fire, electricity, or sonic.
Frequency once per hour
Prerequisites Dragon Grafter Dedication; living tissue from a dragon
Why even step on this path if you can't breathe like a dragon? You deal 1d6 damage per level to each creature in an area with a basic save against your class DC or spell DC, whichever is higher. The shape, damage type, and save type match those of the grafted dragon's breath. The shape is a 30-foot cone or a 100-foot line.
Prerequisites Grafted Strikes from a grafted dragon that has a Draconic Frenzy activity; unarmed claw attack
You imitate the dragon's fury. Make two claw Strikes and one jaws, horn, tail, or wing Strike in any order.
Prerequisites Dragon Grafter Dedication; living tissue from a dragon
You carefully graft scales over your skin, warding you against physical and magical attacks. When you're unarmored, the scales give you a +2 item bonus to AC with a Dexterity cap of +3, as well as a +1 status bonus to saving throws against spells and other magical effects from the grafted dragon's magical tradition. The item bonus to AC from Grafted Scales is cumulative with armor potency runes on your explorer's clothing, the mystic armor spell, or bands of force.
Prerequisites Dragon Grafter Dedication; living tissue from a dragon
You take a dragon's weapons and make them yours. You gain two of the following unarmed attacks; the chosen unarmed attacks must be available to the grafted dragon. The attacks are in the brawling group and have the listed damage die and traits.
Special You can take this feat a second time, gaining the remaining unarmed attacks available to the grafted dragon. You can choose a different grafted dragon for the second feat.
Prerequisites Dragon Grafter Dedication; living tissue from a dragon
You gain low-light vision and darkvision if the grafted dragon has darkvision, as well as scent as an imprecise sense with a range of 30 feet if the grafted dragon has scent as a sense.
Prerequisites Dragon Grafter Dedication; wing unarmed attack granted by Grafted Strikes or living tissue from a dragon
You flap the grafted wings. You Fly. If you don’t normally have a fly Speed, you gain a fly Speed equal to your Speed for this movement. If you aren’t on solid ground at the end of this movement, you fall.
Prerequisites Dragon Grafter Dedication; living tissue from a dragon that has a burrow, climb, or swim Speed
You augment your limbs. If the grafted dragon has a burrow Speed, you gain the Heart of Earth ancestry feat, ignoring its prerequisites. If it has a climb Speed, you gain a climb Speed equal to your Speed and the Combat Climber skill feat, ignoring its prerequisites. If it has a swim Speed, you gain a swim Speed equal to your Speed and the amphibious trait.
Prerequisites Dragon Grafter Dedication; living tissue from a dragon
You sport a second, better head. You gain the deny advantage class feature and the jaws unarmed attack from the Grafted Strikes archetype feat, if you didn't already have it.
Prerequisites Dragon Grafter Dedication
Your body swells with power, engorged grotesquely by your grafts. You gain the effects of enlarge. It lasts until you Dismiss it.
Special You can take this feat a second time if you are 14th level or higher, allowing you to gain the effects of your choice of enlarge or 4th-rank enlarge.
Frequency once per hour
Prerequisites Senses of the Dragon
You overcharge the sensory grafts. You gain one special sense possessed by the grafted dragon used for Senses of the Dragon, such as a despair dragon's fearsense or a requiem dragon's status sight, for 1 minute.
Prerequisites Grafted Strikes from a grafted dragon that has a Coiling Frenzy activity; claw and tail unarmed attacks
Make a claw Strike and a tail Strike in either order, each against the same target. If either Strike hits, you can attempt to Grapple the target as a free action. This attempt neither applies nor counts toward your multiple attack penalty.
Prerequisites Dragon Grafter Dedication
You brandish the parts you stole from dragons, borrowing the fear they inspire. Each enemy in a 20-foot emanation must attempt a Will saving throw against the higher of your class DC or spell DC. Regardless of the result of its saving throw, a creature that attempts a save is temporarily immune to Witness Me! for 24 hours.
Critical Success The creature is unaffected.
Success The creature is frightened 1.
Failure The creature is frightened 2.
Critical Failure The creature is frightened 4.
Prerequisites Dragon Grafter Dedication; Stolen Wings, wing unarmed attack granted by Grafted Strikes, or living tissue from a dragon
Your wings are great and mighty. You gain a fly Speed equal to your Speed. If you have a wing unarmed attack granted by Grafted Strikes, you increase the circumstance bonus to AC from its parry trait to +2.
Special If you have the Stolen Wings archetype feat, you can immediately retrain it.
Prerequisites Witness Me!
Trigger You roll initiative.
Your very presence inspires terror. You use Witness Me!, affecting every enemy in a 60-foot emanation.
Prerequisites True Draconic Wings
You reach the logical conclusion of your craft, turning into a dragon at last. You cease aging, with your appearance eventually settling at your idealized age, gain the aberration, dragon, and fleshwarp traits, and lose traits inappropriate for your new form (typically your ancestry traits). Your fly Speed increases to 90 feet, unless your Speed is faster. If you have the Grafted Breath or True Dragon's Sense archetype feats, you can use them once per minute. Finally, if you have the Dragon's Blood archetype feat, you gain the same immunities as the grafted dragon used for Dragon's Blood.
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