Dragon’s Voice

Dragon's Voice


Vizier dragons cultivate extraordinary beings, but their methods have long sparked fierce debate among their own kind.

The most infamous experiment was the archdragon Mengkare's city of Promise, a eugenic project of staggering ambition. In his Glorious Endeavor, he sought to forge a perfect species by excising free will itself. He invited those he deemed the best of humanity, but the price was total submission: every major life decision was made by the archdragon.

From the ashes of Mengkare's hubris, a new philosophy arose. A council of vizier dragons argued that the archdragon's mistake was not his goal, but his method. True potential, they posited, cannot be forced or bred, it must be unlocked through inspiration. What if a dragon could bestow a fragment of their own power upon an individual with latent potential, elevating them to become a mentor and a catalyst for countless others?

Thus was born the Dragon's Voice, chosen individuals charged with a single mission: to inspire others to realize their potential and embody the truth that greatness is walked freely.

Dragon's Voice Dedication

Feat 2


uncommonarchetypededication

Prerequisites Charisma +2; trained in Diplomacy or Performance


Your voice is empowered by a vizier dragon. The DC for abilities gained via this archetype is either your class DC or spell DC, whichever is higher, and is called your dragon's voice DC. You gain the Powerful Utterance action.

Powerful Utterance aa You express your power in one of two ways. You can't use Powerful Utterance again for 1d4 rounds.
Ardent Proclamation (occult, fire) You breathe a blast of flames in a 30-foot cone that deals 2d6 fire damage. Each creature in the area must attempt a basic Reflex save against your dragon's voice DC. At 3rd level and every 2 levels thereafter, the damage increases by 1d6.
Chastising Word (auditory, mental, occult) You chide the targets strictly enough to leave the mind reeling. Each creature within a 30-foot cone must attempt a Will save against your dragon's voice DC. On a failure, the creature becomes stupefied 1 for 1 minute (or stupefied 2 on a critical failure).

Words of Power

Words are special actions that enhance your allies or doom your enemies. The word trait means the action has the auditory, linguistic, and mental traits. After being affected by a word, a target becomes immune to that same word for 1 minute. You can use a word action only in encounter mode.

Reverberation

A "Reverberation" line on a word feat represents a benefit you can acquire. You don't gain these benefits unless you take a feat that grants them.

Word of Caution a

Feat 4


archetypeoccultword

Prerequisites Dragon's Voice Dedication


Your voice shields an ally from harm. Choose one ally within 30 feet. Until the end of your next turn, that ally gains immunity to your Powerful Utterance and resistance 5 + their level to all other damage.
Reverberation Your words guide your ally to defend themselves. The target gains a +1 status bonus to AC until the end of your next turn.

Echoing Triumph

Feat 6


archetype

Prerequisites Dragon's Voice Dedication


Your allies' victories echo your voice. When an ally under the effect of one or more words with a duration scores a critical hit or an enemy critically fails a save against one of their abilities, you can extend one of those word's durations by 1 round. This extension can be applied only once per word.

Word of Advice a

Feat 6


archetypeoccultword

Prerequisites Dragon's Voice Dedication


You inspire with strategic clarity. Choose one ally within 30 feet. That ally can use their reaction to Stride once and Strike once, in any order.
Reverberation Your words burn with conviction. If the Strike made with Word of Advice hits, it deals an additional 2d6 fire damage.

Lingering Words a

Feat 8


archetypeauditorylinguisticoccultmental

Prerequisites Dragon's Voice Dedication


Your words linger. Choose a creature within 30 feet. You extend the duration of an auditory effect affecting that creature by 1 round. This extension can be applied only once per effect. This extends only effects with a timed duration (such as "1 round" or "until the end of your next turn") and doesn't prevent effects from being removed by other means.

Reverberated Word

Feat 8


archetype

Prerequisites Dragon's Voice Dedication


A faint echo awakens. You gain one reverberation benefit for a word feat of 8th level or lower.
Special You can take this feat multiple times. Each time you do, choose a different word feat of 8th level or lower and gain its reverberation benefits.

Word of Wisdom r

Feat 8


archetypeoccultfortuneword

Prerequisites Dragon's Voice Dedication
Trigger An ally within 30 feet fails a saving throw.


Your insight averts disaster. The ally improves its result by one degree of success, turning a failure into a success or a critical failure into a normal failure.
Reverberation Your words grant swift recovery. The target can Stride up to 10 feet or Stand. This movement doesn't trigger reactions.

Word of Heroism a

Feat 10


archetypeoccultword

Prerequisites Dragon's Voice Dedication


You ignite a spark of potential. Choose one ally within 30 feet. That ally gains a +2 status bonus to attack rolls, Perception checks, saving throws, or skill checks until the end of your next turn.
Reverberation Your words quicken action. The target is quickened until the end of your next turn and can use the extra action only to Strike or Stride.

Word of Vigor a

Feat 10


archetypeocculthealingword

Prerequisites Dragon's Voice Dedication


Your voice is a wellspring that mends flesh and spirit. Choose one ally within 30 feet. That ally gains fast healing 5 + their level for 1 round. You can Sustain this effect once per round as a single action.
Reverberation Your words purge weakness. The target can immediately attempt a new saving throw against one negative effect or condition currently affecting it that required a save. If the new save would have a worse result than the original save, nothing happens. The target can attempt only one new save per effect and can't attempt a save against a negative effect or condition that is part of a curse, disease, or the effect of an artifact or deity.

Greater Reverberated Word

Feat 12


archetype

Prerequisites Dragon's Voice Dedication


A deep echo awakens. You gain one reverberation benefit for a word feat of 12th level or lower.
Special You can take this feat multiple times. Each time you do, choose a different word feat of 12th level or lower and gain its reverberation benefits.

Resonant Voice

Feat 12


archetype

Prerequisites Dragon's Voice Dedication


Your voice carries farther. If you use an auditory effect that has a range or only affects targets within a given distance, increase that range or distance by 30 feet. If it has a burst, cone, or line without a duration, increase its area: add 5 feet to the radius of a burst of at least 10 feet; add 5 feet to a cone or line of 15 feet or smaller, and 10 feet to a larger cone or line.

Word of Dread a

Feat 12


archetypeemotionfearoccultword

Prerequisites Dragon's Voice Dedication


Your voice sows terror. Each enemy within a 30-foot emanation must attempt a Will save against your dragon's voice DC.
Critical Success The creature is unaffected.
Success The creature is frightened 1.
Failure The creature is frightened 2.
Critical Failure The creature is frightened 4.
Reverberation Your words trap the fearful. Frightened enemies within 30 feet that can hear you can't reduce their frightened condition below 1.

Calling Chorus f

Feat 14


archetypeauditorylinguisticoccultmental

Prerequisites Dragon's Voice Dedication
Frequency Once per 10 minutes.


Your word becomes a chorus. If your next action is to use a word with a duration, that word becomes a choir. While the choir is active, any ally of the creature affected by the choir can spend a single action to Sustain the choir. This extension can be applied only once per ally.

Dragontongue

Feat 14


archetype

Prerequisites Dragon's Voice Dedication


The universe listens to your words. You are immune to silence and abilities that would prevent you from speaking if the source's level is lower than your level or its rank is lower than half your level rounded up. Additionally, you don't need to succeed at a flat check to perform an auditory action while deafened.

Dragonspeech aa

Feat 16


archetype

Prerequisites Dragon's Voice Dedication


Your words cascade. You use up to three 1-action words, though any given ally can only be the target of a single word.

Resonant Surge a

Feat 18


archetype

Prerequisites Dragon's Voice Dedication
Frequency Once per minute


Your voice surges with renewed power. You recharge your Powerful Utterance and use a 1-action word, ignoring that target's immunity to that word.

Voice of Promise

Feat 20


archetype

Prerequisites Dragonspeech


Your voice fulfills its promise. When you use Dragonspeech, you can apply one of its words to all allies within 30 feet.

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