team plus editions
The following items are available to all characters, and have magical ties to fortune dragons and their hordes. While potent on their own, these items are even more powerful when used alongside the other parts of their set.
Usage held
Once used by a fortune dragon to ward their lair from enterprising treasure hunters, a bejeweled bell is a form of treasure in itself. While holding this bell, you gain a +1 item bonus to Performance checks. If you have temporary hit points gained from the Sup Of Gold activation of a golden goblet, you also gain a +1 item bonus to saves against auditory and sonic effects.
Activate-Set Alarm (auditory, manipulate) Frequency once per day; Effect You ring the bell to protect your territory. This has the effects of the alarm spell, but you must choose an auditory alarm. If you fall asleep in the area while wearing an invested robe of riches, you can choose to keep holding the bell and any other paired items while you sleep, not releasing them as a result of being unconscious.
Type lesser; Level 4; Price 100 gp
Type moderate; Level 10; Price 950 gp
The item bonuses are +2, and Set Alarm has the effects of the alarm spell heightened to 3rd rank.
Type greater; Level 17; Price 13,000 gp
The item bonuses are +3, Set Alarm has the effects of the alarm spell heightened to 3rd rank, and you can Stand as a free action triggered by being woken up by the alarm from Set Alarm.
Special The bejeweled bell is paired with the golden goblet and robe of riches.
Usage held
Said to have been claimed by a fortune dragon from an Iblydosan king with a divine curse to turn everything to gold, this plain iron chalice slowly fills with an imitation of ambrosia, the food of the gods. While holding this chalice, you gain a +1 item bonus to any temporary hit points you gain. While wearing an invested robe of riches, any temporary hit points you gain while holding a golden goblet and last for at least 1 minute last for twice as long, to a maximum of 2 hours.
Activate-Sup Of Gold (healing, manipulate) Frequency once per hour; Effect You pour the ambrosia from the chalice into your mouth, sustaining your life force and gaining 1d8 temporary hit points that last for 10 minutes. If you fall asleep in the area of the Set Alarm activation of a bejeweled bell while you have these temporary hit points, any time you spend asleep in that area does not count against the duration of these temporary hit points.
Type lesser; Level 4; Price 100 gp
Type moderate; Level 10; Price 950 gp
The item bonus is +2 and the temporary hit points from Sup of Gold last for 30 minutes.
Type greater; Level 17; Price 13,000 gp
The item bonus is +2 and the temporary hit points from Sup of Gold last for 1 hour.
Special The golden goblet is paired with the bejewled bell and robe of riches.
Price 100 gp
Usage worn garment
This ostentatious robe appears to be made from a smelted mass of gold coins and precious gems, ultimately a clever trick of light and fabric. You gain a +1 item bonus to Deception checks while wearing this regalia, and it can be used as a dueling cape by clutching it in one hand. You can hold a bejeweled bell or golden goblet in the same hand that you are clutching a robe of riches in.
Activate-Count The Wealth (concentrate, detection, manipulate) Frequency once per round; Effect You observe the riches before you, with the effects of the approxmate cantrip, but the only type of item you can specify is coins and gems, and you also estimate the wealth of the counted coins and gems, rounded to the largest digit.
Type lesser; Level 4; Price 100 gp
Type moderate; Level 10; Price 950 gp
The item bonus is +2, and when you Count the Wealth, your estimate is rounded to the second-largest digit.
Type greater; Level 17; Price 13,000 gp
The item bonus is +2, the circumstance bonuses from positioning the robe like a dueling cape are +2, and when you Count the Wealth, your estimate is rounded to the third-largest digit.
Special The robe of riches is paired with the bejeweled bell and golden goblet.
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