How To: Installing a Foundry Module

Each Team+ book comes with a “Virtual Tabletop Info” sidebar near the table of contents. There, you will find both Foundry and Pathbuilder2e links, or if they are not published, a Coming Soon! stand-in. These addons are available with the PDF, but are released after its initial publication. They are added through an update, announced over on Discord or through Pathfinder Infinite. If you are waiting for a VTT version of your pack, check back on either portal frequently for updates! Once added to the PDF, you will find the needed URLs under the appropriate headers. Use right click over […]

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November 2024: Core+ Vote

November 2024: Core+ Vote The vote starts on Sunday, November 10th. The vote ends on Sunday, November 17th. It will be a ranked choice poll, held in the Team+ Discord Server. The winning book will be released in August 2025.   ANCESTRIES+  Expansions to a selection of ancestries, as voted by you if it wins. Expect dozens of new ancestry feats and potentially a few ancestry-based archetypes based on a particular ancestry’s culture, like an archetype for orc warcasters or tengu sailors.  ADVENTURES+ An expansion to a number of Pathfinder Adventure Paths, as voted on by you if it wins. […]

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RAnthony Rants: Flexible Casting (lite) wouldn’t break the Wizard!

Flexible Casting-lite won’t break the Wizard Raise the floor, not the roof! First let’s identify what “Flexible Casting” is and why it’s a major improvement to some characters. Mainly, it allows prepared casters to be, well, more flexible. The most obvious benefit of flexible casting being that you can choose a wide selection of spells without having to dictate exact spell slots. That absolutely adds flexibility that is useful. But the position I hold is that the power ceiling for a flexible caster with the same number of slots as a normal prepared caster is the same. If a prepared caster […]

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PaizoCon 2024 Bundle and Classes+ vote!

ROOOOAR! Team+’s MAY OF MADNESS continues! We’re here to hit you with a double whammy! First off, Pathfinder Infinite is having massive sales right now, with up to 40% off our books! And you know what we said? 20% ISN’T ENOUGH! Say hello to Bundle+ Paizocon ’24, which sells EVERY Team+ book so far for $50– and then even greater discounts if you already own any of our books! Plus, it comes with an exclusive poster for you to download, and maybe print off, to hell with it, I can’t control you! On top of that, a greater beast awaits in its lair. […]

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The Making of the Eldritch Artist Archetype

Howdy y’all! It’s Lonesomechunk here (or otherwise known as Conner Berkheiser on Pathfinder Infinite) I figured I’d go over the creation of one of my favorite pieces of Infinite content that I’ve worked on: the Eldritch Artist Archetype.   The Ideas Phase Archetypes+ began writing sometime last summer and It was my first project with Team+. Tony informed us of the plans for the project as well as ideas for it, such as what archetypes we wanted to focus on improving (like the pirate or assassin), however, we were also informed that we would get to create at least one […]

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Cera’s Wild Ride #1: Booster Pack Feats

“Free” to pick the Medic archetype again To those of y’all who know me, you know me for my based takes — such as my unrestricted, seething hatred for Free Archetype. I’m sure many of my fellow, somewhat less based but still so, peers would agree, arguing that it boosts the average power of the player characters, and the worst that it unevenly does so; any player that chooses flavour over a “power-up” archetype such as the aforementioned Medic will find themselves lacking or limited in comparison to the other players’ characters. There’s also the fact that multiclass archetypes are […]

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Up SLH’s Sleeve: Beastek Unconvention for Inventors+

Inventors+ added the idea of unconventions to inventors, alternate power sources than explosive flame. Pathfinder, of course, has beast guns and beast armaments. Why not combine the two ideas? The following unconvention is available to inventors.   Beastek Using elements of a slain creature, your innovation is built on techniques adjacent to those used in beast guns, using the natural and unnatural elements of the creature in question to brutal effect. Your innovation gains the beast trait in addition to its other traits, and any effect you create with your innovation is considered to be created by a beast. Beast […]

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