Sasha Laranoa Harving

Stygia Lime Hargrave, credited in novs work as a tabletop designer as Sasha Laranoa Harving, has over a decade of experience in writing for 3rd Party content for Pathfinder, and hopped on the 3rd party Starfinder train with eager aplomb. Nov has contributed to over 20 official products from Paizo across multiple games and editions. Dune can be found online at https://kingtheline.bsky.social/ and and IRL as a Venture-Agent for Chicagoland Paizo Organized Play,


My Posts

Up SLH’s Sleeve: The Spirit of the Little German Boy

I saw a post recently about a meme that was pretty popular on Tumblr for a time. The meme format involves warning a little German boy not to go in some weirdly specific location (in the original, a “weed cave”), followed by poorly accented German describing the location he wanders into anyways with a silly German compound word (in the prior example, “bluntensmoken”). This post in particular posited that there is no consistent depiction of the little German boy, and that he embodies the spirit of lollipops and lederhosen but can take any form to wear those. Anyways, I thought […]

Continue reading

Up SLH’s Sleeve: Beastek Unconvention for Inventors+

Inventors+ added the idea of unconventions to inventors, alternate power sources than explosive flame. Pathfinder, of course, has beast guns and beast armaments. Why not combine the two ideas? The following unconvention is available to inventors.   Beastek Using elements of a slain creature, your innovation is built on techniques adjacent to those used in beast guns, using the natural and unnatural elements of the creature in question to brutal effect. Your innovation gains the beast trait in addition to its other traits, and any effect you create with your innovation is considered to be created by a beast. Beast […]

Continue reading